using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using UnityEngine.UI; public class SliderScript : MonoBehaviour { [SerializeField] private Slider _slider; [SerializeField] private TextMeshProUGUI _sliderText; // Start is called before the first frame update void Start() { _slider.onValueChanged.AddListener((v) => { _sliderText.text = v.ToString("0.00"); }); } // Update is called once per frame void Update() { } }