using System.Collections; using System.Collections.Generic; using UnityEngine; public class TestingScript : MonoBehaviour { private LogicGrid grid; // Start is called before the first frame update private void Start() { //Vector3 origin = new Vector3(0, 0); grid = new LogicGrid(4, 2, 10f, new Vector3(0, 0)); } private void Update() { if(Input.GetMouseButtonDown(0)) { grid.SetValue(CodeMonkey.Utils.UtilsClass.GetMouseWorldPosition(), 1); } if (Input.GetMouseButtonDown(1)) { grid.SetValue(CodeMonkey.Utils.UtilsClass.GetMouseWorldPosition(), 0); } if (Input.GetMouseButtonDown(2)) { Debug.Log(grid.GetValue(CodeMonkey.Utils.UtilsClass.GetMouseWorldPosition()).ToString()); } } }