Simon O'Shea
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8181a3426a
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animation is linked to speed slider
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2023-08-09 14:23:24 -04:00 |
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dereelatwit
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b56131d7fa
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changed slider text to be more accurate
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2023-08-09 14:07:42 -04:00 |
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dereelatwit
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5297b3f060
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Fixed closed list to compare string values
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2023-08-09 13:21:27 -04:00 |
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dereelatwit
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716995cd92
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fixed dfs with string closed list
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2023-08-09 12:43:20 -04:00 |
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Simon O'Shea
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53d3bee642
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updated algorithms / heuristics
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2023-08-09 12:14:10 -04:00 |
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dereelatwit
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3f5e0a28f1
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Merge branch 'main' of https://github.com/osheas1atwit/pathfinding-visualizer
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2023-08-09 12:00:22 -04:00 |
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dereelatwit
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8097fcb290
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Updated UI to add IDS search
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2023-08-09 12:00:19 -04:00 |
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Simon O'Shea
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cfe85da6d1
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Merge branch 'main' of https://github.com/osheas1atwit/pathfinding-visualizer
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2023-08-09 11:58:52 -04:00 |
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Simon O'Shea
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f65fea3c10
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added IDS and DFS search
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2023-08-09 11:58:44 -04:00 |
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dereelatwit
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1b8fa5af0f
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Added heuristic & algorithm selection functionality
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2023-08-09 11:53:39 -04:00 |
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dereelatwit
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5de2b58aab
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UI tweaks, fixed speed bar
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2023-08-09 11:39:35 -04:00 |
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Simon O'Shea
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b3b4dacf19
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things have been optimized, time for DFS
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2023-08-09 11:39:18 -04:00 |
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Simon O'Shea
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69e1551b26
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slight optimization
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2023-08-09 11:06:32 -04:00 |
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Simon O'Shea
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36b7778619
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animation works in logan GUI - terribly inefficient
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2023-08-09 10:10:21 -04:00 |
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Simon O'Shea
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4046a86cd1
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astar now supports multiple consecutive runs
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2023-08-09 09:48:55 -04:00 |
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Simon O'Shea
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cd15c103c6
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astar is animated primitively
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2023-08-09 09:37:44 -04:00 |
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Simon O'Shea
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ea904845a7
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ASTAR WORKS WITH H0
AAAAAAAAAAAAAAAAAAAAAJHH
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2023-08-09 08:56:20 -04:00 |
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Simon O'Shea
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ce148072ef
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everything is a mess
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2023-08-08 21:53:26 -04:00 |
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Simon O'Shea
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82a6c82fe1
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Merge branch 'main' of https://github.com/osheas1atwit/pathfinding-visualizer
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2023-08-08 20:09:13 -04:00 |
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Simon O'Shea
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615dbd003e
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astar broken, just like my spirits
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2023-08-08 20:07:50 -04:00 |
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dereelatwit
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e5a4a17022
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Slider for speed implemented
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2023-08-08 19:30:56 -04:00 |
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Simon O'Shea
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45cb21030f
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test
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2023-08-08 19:30:33 -04:00 |
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Simon O'Shea
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8507bec1bc
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still trying to fix astar
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2023-08-08 19:27:43 -04:00 |
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Simon O'Shea
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f347e50d11
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Merge branch 'main' of https://github.com/osheas1atwit/pathfinding-visualizer
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2023-08-08 18:36:02 -04:00 |
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Simon O'Shea
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c49365523b
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broken AStar has been implemented
need to fix sorting problem because the returned order of movements does not make any sense
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2023-08-08 18:35:53 -04:00 |
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dereelatwit
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fbcc61da68
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Added algorithm integer selection & additional UI corrections
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2023-08-08 18:07:27 -04:00 |
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Simon O'Shea
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96a90a647d
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astar rewritten for c#
runs without screaming, don't have output yet though
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2023-08-08 18:05:55 -04:00 |
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Simon O'Shea
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ddc02784c2
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pathfinding class now interprets grid properly
can successfully read in the user-generated world!
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2023-08-08 17:17:45 -04:00 |
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Simon O'Shea
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2dcb6ea96d
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things are broken
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2023-08-08 16:29:52 -04:00 |
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Simon O'Shea
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239f7ed4c5
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formatted for logan
hooking buttons up to running algorigthms
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2023-08-08 15:34:02 -04:00 |
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dereelatwit
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98a18e1d4e
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Merge branch 'main' of https://github.com/osheas1atwit/pathfinding-visualizer
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2023-08-08 15:31:13 -04:00 |
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dereelatwit
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aec4fc6d37
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UI components completed
added button functionality and mesh grid to scene
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2023-08-08 15:30:55 -04:00 |
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Simon O'Shea
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0b31f21419
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moved astar function
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2023-08-08 15:30:30 -04:00 |
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Simon O'Shea
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3ac2b11494
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imported and translated java code
starting to implement algorithms
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2023-08-08 15:27:37 -04:00 |
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Simon O'Shea
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f825ec9c27
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slop of code
intermediate push so logan can have access to reset function
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2023-08-08 13:10:51 -04:00 |
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Simon O'Shea
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219d21173e
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Merge branch 'main' of https://github.com/osheas1atwit/pathfinding-visualizer
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2023-08-08 12:31:27 -04:00 |
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Simon O'Shea
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fe38db5f37
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ready for logan?
getting ready to piece UI elements together with the logic of the grid
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2023-08-08 12:31:23 -04:00 |
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dereelatwit
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d8f0e758e3
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button mapping for walls (WIP)
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2023-08-07 17:08:51 -04:00 |
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Simon O'Shea
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7c3fd8d563
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cells now change color based on value!!!
colors are a bit weird though, need to figure that out
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2023-08-07 13:59:44 -04:00 |
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Simon O'Shea
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94b8f55509
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created mesh array - WIP
the meshes are generated in a grid formation but not positioned correctly :(
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2023-08-05 15:34:41 -04:00 |
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dereelatwit
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31151bc9b6
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Added settings menu + animations
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2023-08-05 15:16:38 -04:00 |
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dereelatwit
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f815986c63
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Merge branch 'main' of https://github.com/osheas1atwit/pathfinding-visualizer
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2023-08-04 14:06:01 -04:00 |
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dereelatwit
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4e7d3ec38a
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Reset button added
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2023-08-04 14:05:58 -04:00 |
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Simon O'Shea
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e6bd6d2c58
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colored mesh made
have a single mesh that changes color based on keyboard input. needs to be made for each cell and have color based on cell-value
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2023-08-03 15:55:52 -04:00 |
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dereelatwit
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78c5f3689c
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Merge branch 'main' of https://github.com/osheas1atwit/pathfinding-visualizer
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2023-08-03 15:13:18 -04:00 |
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dereelatwit
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a447b90935
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UI base made
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2023-08-03 15:13:07 -04:00 |
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Simon O'Shea
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0817da19fb
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back to goodness
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2023-08-03 15:05:01 -04:00 |
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dereelatwit
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7eff96b3a1
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Made new scene for UI
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2023-08-03 14:41:16 -04:00 |
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Simon O'Shea
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eb9264d958
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removed UI from scene
logan will now work in a separate scene
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2023-08-03 14:40:56 -04:00 |
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Simon O'Shea
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d97f09ac30
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fixed merge conflict
(hopefully!)
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2023-08-03 14:37:02 -04:00 |
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