dereelatwit
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4e7d3ec38a
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Reset button added
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2023-08-04 14:05:58 -04:00 |
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dereelatwit
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78c5f3689c
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Merge branch 'main' of https://github.com/osheas1atwit/pathfinding-visualizer
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2023-08-03 15:13:18 -04:00 |
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dereelatwit
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a447b90935
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UI base made
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2023-08-03 15:13:07 -04:00 |
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Simon O'Shea
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0817da19fb
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back to goodness
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2023-08-03 15:05:01 -04:00 |
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dereelatwit
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7eff96b3a1
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Made new scene for UI
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2023-08-03 14:41:16 -04:00 |
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Simon O'Shea
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eb9264d958
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removed UI from scene
logan will now work in a separate scene
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2023-08-03 14:40:56 -04:00 |
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Simon O'Shea
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d97f09ac30
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fixed merge conflict
(hopefully!)
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2023-08-03 14:37:02 -04:00 |
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dereelatwit
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2f408d6069
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testing scene
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2023-08-03 14:21:24 -04:00 |
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dereelatwit
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b8aa2e0935
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started implementing UI
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2023-08-03 14:05:08 -04:00 |
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Simon O'Shea
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374125ba34
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added placementModes and mesh testing
can place varying values into grid, starting to work on rendering meshes to represent the cells
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2023-08-03 13:57:45 -04:00 |
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Simon O'Shea
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6451c901fd
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basic grid class implemented
can set / un-set values on each cell. concrete foundation implemented
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2023-07-31 19:34:53 -04:00 |
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Simon O'Shea
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5f9e8f979d
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import successful, grid has visuals
cell values and grid lines are displayed. no interaction available yet.
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2023-07-31 18:45:01 -04:00 |
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Simon O'Shea
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4699ce7287
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no visual but grid made
very primitive. need to import utilities, so im backing up beforehand
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2023-07-31 18:12:08 -04:00 |
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Simon O'Shea
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c98ece3c0d
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refreshed the unity project
starting from scratch
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2023-07-30 14:38:20 -04:00 |
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Simon O'Shea
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8b7b130a9f
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nuked
wiping everything to start again
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2023-07-30 14:32:04 -04:00 |
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dereelatwit
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e7b56ebf9d
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Implemented mouse to line drawing
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2023-07-24 21:33:01 -04:00 |
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Simon O'Shea
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09852a9991
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project initialized
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2023-07-17 19:13:28 -04:00 |
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