astar rewritten for c#
runs without screaming, don't have output yet though
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@@ -146,8 +146,7 @@ public class Main : MonoBehaviour
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if ( true )
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{
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Pathfinder astar = new Pathfinder(world, agent, obstacles, samples, 0, 0);
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astar.go();
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Pathfinder path = new Pathfinder(world, agent, obstacles, samples, 0, 0);
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}
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}
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