This commit is contained in:
Simon O'Shea
2023-08-08 20:09:13 -04:00
4 changed files with 196 additions and 3 deletions
@@ -600,6 +600,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
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obstacles: [] obstacles: []
samples: [] samples: []
@@ -1232,6 +1233,140 @@ CanvasRenderer:
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m_text: Current Speed
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@@ -2177,6 +2312,7 @@ RectTransform:
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m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 644958006}
- {fileID: 1606952144} - {fileID: 1606952144}
- {fileID: 1249508208} - {fileID: 1249508208}
- {fileID: 2069650738} - {fileID: 2069650738}
@@ -2231,13 +2367,25 @@ MonoBehaviour:
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m_HandleRect: {fileID: 368052878} m_HandleRect: {fileID: 368052878}
m_Direction: 1 m_Direction: 1
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m_Value: 3 m_Value: 3
m_OnValueChanged: m_OnValueChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls:
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m_TargetAssemblyTypeName: nMain, Assembly-CSharp
m_MethodName: AdjustSpeed
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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--- !u!1 &1214747637 --- !u!1 &1214747637
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@@ -0,0 +1,28 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.UI;
public class SliderScript : MonoBehaviour
{
[SerializeField] private Slider _slider;
[SerializeField] private TextMeshProUGUI _sliderText;
// Start is called before the first frame update
void Start()
{
_slider.onValueChanged.AddListener((v) =>
{
_sliderText.text = v.ToString("0.00");
});
}
// Update is called once per frame
void Update()
{
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 55075ed3d579c274786d0d73ac889061
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -10,6 +10,8 @@ public class nMain : MonoBehaviour
private LogicGrid world; private LogicGrid world;
int placementValue; int placementValue;
public float speed = 3.0f;
int algorithm; int algorithm;
bool astarSelected; bool astarSelected;
bool bfsSelected; bool bfsSelected;
@@ -154,7 +156,11 @@ public class nMain : MonoBehaviour
} }
public void AdjustSpeed(float newSpeed)
{
speed = newSpeed;
Debug.Log(speed);
}
public void AstarToggle(bool tickOn) public void AstarToggle(bool tickOn)
{ {