updated algorithms / heuristics

This commit is contained in:
Simon O'Shea
2023-08-09 12:14:10 -04:00
parent 3f5e0a28f1
commit 53d3bee642
2 changed files with 11 additions and 5 deletions
@@ -84,7 +84,7 @@ public class CellMesh : MonoBehaviour
for (int i = 0; i < count; i++)
{
Node n = result.Pop();
Debug.Log("Agent at: " + n.agent.x + ", " + n.agent.y);
//Debug.Log("Agent at: " + n.agent.x + ", " + n.agent.y);
Debug.Log(n.lastMove);
grid.SetValue(n.agent.x, n.agent.y, 3);